In true Carnaval fashion, Readyroom.com.br have managed to tie Flayra down for a quick interview to celebrate the launch of their revamped NS2 fan site. Touching on some of the features in NS2, and commenting on the massive success of NS1, it is an interesting read. As always, Flayra is ever teasing with bright colours and ruffled feathers that cover all the juicy bits, but still keeping your undivided attention.
One of the goals for NS2 is to make it easier to learn but with deeper gameplay. One way we’re doing this is to make sure that every weapon and alien ability must be intuitive to use without checking a manual or asking another player. This restricts us of course but also means that more players will stick around to learn the game instead of trying it and quitting. We want this in the games we play and Natural Selection should be no different!
Another big goal for us is to have as much dynamic gameplay as possible. This relates to the power grid, but also our dynamic infestation, weldable doors and Oni breaking down doors. There is a lot of work involved in this, but we think that as a small team especially, this is the right way for us to give you as much depth as possible without just adding a whole bunch of levels or kinds of armor or just content. We want infinite replay value so every game is truly different.
You can check out the fully translated interview on the Readyroom Brazil Forums, or for something different, you can check out the Portuguese version as well.




