Who the hell do these NS2 devs think they are? The last media update was less than a week ago and they’re already at it again. Didn’t anyone tell them this game was meant to be vapourware? Christ.
Here is a nice blog post on the beefy new armory. Here is a nice NS2 fan film featuring art assets from NS2. Run along now, but make sure you’re home before supper.
Megalist updates below! The full list is available, as always, here.
- Armory
- A video showing the armory deploying, opening up to be accessed, and then playing a scan/printing animation:

- More on how it works in this dev blog post.
- Builder bots visible in this fan film, transduced in to gif form for your viewing pleasure:

- Infantry portal visible in this fan film, transduced in to gif form for your viewing pleasure:

- Lerk
- Will probably end up with short range spikes and no bite.
- Cory: “We also discussed that we didn’t like how the spikes in NS1 allowed the Lerk to just sit and spike from a distance. While we may end up adding bite back in, we are first going to try and make spikes work in a way that is much more active and fun, forcing the lerk to be diving and swooping above and amongst the marines, more like strafing runs, rather then sitting back and spiking.”
- Will probably end up with short range spikes and no bite.
- Skulk
- Leap will likely be the alt-fire for bite.




